More Misdirection - Building Fear Part 6B
If part of misdirection is making the patrons sure they know what they are looking at, then the Old Bait & Switch is certainly a big part of that.
Putting an animatronic prop in plain view and then attacking from the side is certainly a good example, but a more blatant one is "actor as prop".
The patron enters a room. In the center of the room is an electric chair. Lights are flickering. There is some janky sound effect that sounds like it's coming from a 3" speaker. In the chair is a figure moving rhythmically to in sync with sounds.
That prop is not scaring anyone. Then, the figure launches herself out of the chair with a bloodcurdling SCREAM! The patrons scream too, getting out of there ASAP.
We play on their perceptions and expectations. They think they are seeing a cheap and obvious animatronic, and are surprised to see a real actor.
How about this? A man is chained to the wall. Upside down. His feet are near the ceiling in cuffs. His head hangs limp behind a mask. Maybe he is thrashing around. Maybe he is perfectly still. Suddenly, he runs at the group - on his hands!
Turns out, the legs were permanently attached to the wall and the actor's costume made it LOOK like his head was his crotch and vice-versa.
Of course, you could just hire an accomplished gymnast to do this with n special costume. That would be what Teller calls "Making the secret a lot more trouble than the trick seems worth".
Drop panels are bait and switch. You think you are seeing a nice framed picture, but NO! There is a monster behind it!
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